Movies Anywhere Screen Pass

Share Your Love of Movies

2020

Eric Vanbeek, Product Manager | Adeel Fahimullah, Product Design Lead | Ariana Biedabach, UX Researcher | Mo Mohibi, Engineering Lead | Chris Sequina, Marketing Designer

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A first of its kind in the digital movie space, Movies Anywhere Screen Pass allows users to share their favorite movies with friends or family members. 

 

 My Role

As design lead, I was involved in developing requirements with my product counterpart and building an end-to-end experience.

 

The Opportunity

Since the launch of Movies Anywhere, the focus has been on improving the experience. Initially, we added a section for movie deals on the discovery page and 4K Dobly Vision. While these were important for the digital movie purchaser, other digital retailers already offered these features. We wanted to provide a differentiator. This is when we started exploring the idea of allowing users to share a movie from their library. This feature would eventually become to be known as, Screen Pass.

A differentiating feature is needed for digital movie collectors. Plus, sharing a movie provides an opportunity to bring awareness & exposure of Movies Anywhere to potential digital purchasers.

 The Approach

We used our design pillars as a starting point to create an experience that makes it easy to share a movie.

Design Pillars

 

01

Celebrate the collector

 by giving the user a tool that makes their movie collection more valuable


02

Inviting personalization

by giving the user the ability to share the same movie many times or multiple movies with different people.


03

Trust and transparency

by giving the user an easy to use experience, with transparency around limitations: Rules to send a Screen Pass & Which movies are Screen Pass eligible


04

Shared connection

by giving the user the ability to share a movie from their collection to friends or family members

Research

Through impressions testing and focus groups, we were trying to gather data about the digital movie purchaser. We wanted to know, what is their expectation is when it comes to sharing movies. We questioned if sharing movies was something they desired.

Over 75% of movie purchasers would share a movie with friends or family members if given the opportunity digitally.

Where We Started

As the lead designer, it was my job to put together concepts for sharing a movie. In order for me to begin designing, our key stakeholders, (Disney/Fox, Sony, Universal, Warner Bros.) provided me with a list of business rules. Getting approval from our stakeholders was key to keeping this project moving forward.

 

Business Rules

 

01

Studio Approval

  • Studios would be able to approve what movies the user has the ability to share


02

Sender Qualifications

  • A user must purchase or redeem a digital movie every 6 months to share a movie. 

  • A user can share up to 3 movies per month. This can be 3 of the same movie to different individuals or 3 different movies. 


03

Receiver Rules

  • A user that accepts a movie has 7 days to accept the movie. 

  • Once accepted they have 14 days to start watching the movie. Once started they have 72 hours to watch the movie. 

The Concept

A simple prototype to demonstrate how sharing a movie function would work in-app.

 

Share a Movie

A user can start the sharing process from the details page of the movie they own

Sender Rules

A user is presented with a first time use screen that explains how many passes they have and how sharing works.

Accept a Movie

Before the receiver accepts the movie they can understand how long they can watch the movie for.

Movie Details Screen

The receivers can view how much time they have left to watch the movie.

Iterating on a Key Flow

Once the concept got the green light we started looking at how this experience would work. We quickly realized that most people who receive a movie to borrow would: 

 

01

Be new users receiving a text message

 

02

most of these users will be using mobile web experience.

This led us to focus on making sure our mobile web experience was optimized. Our goal was to allow users to access their borrowed movie as quickly as possible.

 

Create and accept a movie

Designing an experience where the user could register and accept the movie with as few steps as possible. This led us to create a single screen that would initiate the registration process and automatically put the movie in their movie library.

 

Seperate steps needed for understanding

After running numerous tests, we realized users were confused by this experience as we were doing too much at once. We broke the experience into two parts.

 
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A New Direction

With the project moving into the implementation phase, the stakeholders wanted to go with a branded experience. Our marketing team had been throwing around a couple of names, but one word kept on coming up, the word “Pass”. I used this to develop a new visual style which sold the idea of moving forward with the name, Screen Pass.

 

Instead of a user simply sharing a movie now they have an opportunity to give someone a pass!

 

Pass Design

Designing a pass element to help differentiate a Screen Pass vs. a Movie in a user’s library

 

Flows

 

Happy Path

User Journey

Final Designs

Screen Pass Sender

 
 

FIrst Time User Welcome

Movie Details Page

Using & Generating a Screen Pass

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Screen Pass Manager

 

Screen Pass Receiver

 
 

Accept Screen Pass

Accepted Screen Passes

Movie Details Page

 
 

Web Designs

 
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Launch Metrics

We launched Screen Pass in Beta in April 2020, with a full commercial launch in Sept 2020. 

 

38% of people that received a Screen Pass were new registrations. 

7% of people who watched a Screen Pass purchased the film.  

…in the first 6 months

Takeaways

 

01

Being flexible

I had to be flexible to all the changes that came my way. These include changes in timelines as well as changes in direction. I also made sure all teams involved were in sync to launch, especially since we launched during a pandemic.


02

Thinkings outside the box

Starting with “share a movie” to “Screen Pass” meant looking at the feature in a different way. Proposing a new visual design allowed the team and I to rally behind the new direction brought down by stakeholders

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Movies Anywhere Deals